

                    Freelance Submission Guidelines
                    

We accept and review qualified freelance submissions for our line of
pre-built MUDs. We expect to set the price of most modules between $40
and $100.

To qualify, you need to be a member of The Fantasists Guild.  For your
submission to be accepted, however, it must, among other things, have a
new element or theme in your MUD that a previously published module does
not.

Be warned, our standards are high. We do not publish every module that
crosses our desks. Check your spelling especially. And if you're wanting
to create a MUD that is similar to others (like a fantasy world), it
must have some new element or twist that will make it stand apart. Here
are some other general guidelines:

    1. Create worlds that use the "quarter of the day" feature. Have
       place and object descriptions modify based on the time of day.
       Create exits that for some reason would only be available during
       certain parts of the day. (Shops open/closed? Ships in port only
       in the morning, and at different ports later that evening?)

    2. Create a good mix of puzzles, monsters, weapons, and items, that
       are appropriate for your theme.

    3. You should include several public areas, and have at least 50-100
       normal areas for users to explore.

    4. If possible, include some NEW, NEVER-SEEN RIP graphics in your
       MUD for various locations and monsters. We pay a higher royalty
       rate for submissions with RIP graphics. If you're not the
       artistic type, you can get in touch with some RIP artists at the
       following locations:

        Ina Strickland -- You can call her voice at (706) 733-0515 or
                          mail her at 1722 Forest Creek Crt. Augusta, GA
                          30909.

        Pauland BBS    -- the Grave of Dead RIPpers' Society
                          (504) 383-2864

    5. You need to include designer's notes with your submission that
       can inform the sysop of the puzzles in the game (with solutions),
       the idea and theme for the MUD, and anything else he or she will
       need to know.



                        NON-DISCLOSURE AGREEMENT
                        

When you're ready to send in a submission, you will need to include the
following signed letter. (Sorry, our lawyers made us). We cannot review
any submissions without it.

-------------------------------------------------------------------------------


    I, ___________________________, am submitting the enclosed files for
    your review, for possible publication as an add-on module for
    Industrial Prose & Magic. I understand that other people, including
    those at Continuum Software, may be working on similar projects, and
    agree not to hold liable any person publishing a module that has
    similarities in any aspect to my submission, even if my submission
    is rejected.

    I understand that all files that are developed and modified with
    Industrial Prose & Magic, and all files using formats contained by
    said program, are the property of Continuum Software, and may not be
    re-sold except by Continuum Software. I further understand that this
    submission, if accepted, is still the sole property of Continuum
    Software. I understand that the only compensation for acceptance of
    this module are the royalties based on net revenues as outlined by
    Continuum Software.

    I understand that Continuum Software has the sole right to set the
    price of modules, and may adjust the prices at any time.

    I understand that if I wish this submission to be returned to me, I
    must include sufficient postage to cover that cost.

    I understand that Continuum Software makes no assurances, whether
    implicit or implied, that a published module will be advertised
    through any media other than that through which Industrial Prose &
    Magic is advertised.


    Name (Print):  _______________________________

    Signature:     _______________________________

    Date: ________________


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                       Sending In Your Submission
                       

To submit your MUD, send in the following:

    1. Your designer's notes as explained above.

    2. The above non-disclosure agreement, signed and dated.

    3. A ZIP file that was created with the PACKMUD utility (that all
       members of The Fantasists Guild recieve).

       Note that you should run the @charkillall command from inside
       your MUD before you send it in, to delete any user characters
       that may have been exploring your MUD.

       If the ZIP file is too big for one diskette, use the -& option
       with PKZIP to span multiple diskettes. Both 3 1/2" and 5 1/4"
       will be accepted.


