Date: Monday, October 11, 1993  8:08am                                 /RIP
From: ML@PYL {MBBS: Monolith}                                  Msg#: 381884
  To: ML@CBR {MBBS: Countzero}
  Re: RIP Platforms

 > As for systems like the amiga I seem to remember that most MOD files
 > that I can play on my soundblaster came from the AMIGA in the 1st
place.

Yeah, but the thing is, the Amiga doesn't use analog samples built into
a chip, that's why MODs are always so big, they are all seperate digital
samples, included in the MODule. When you play them on your SB, you
computer's CPU has to "play" those samples internally and mix them with
the other three (mods only have four channels, because of the Amiga),
then it plays them out of your singal digital channel. The amiga has 4
channels, which means that there is no proccessor overhead (I can
raytrace and play mods at the same time, with no noticeable slowdowns).
But, when RIP2.0 with sound comes out, it will most likely not use
digital samples, it will use the samples built into your SB chip, which
are not built into the Amiga. This is okay, as long as RIP2.0 does not
support more than 4 sounds at once, becuase the Amiga would be able to
play them (we could just record the samples of a SB), but the
SoundBlaster is able to play 10 (or is it 12) of these internal samples
at once, which the Amiga couldn't keep up with, unless we weigh down our
proccessors mixing all the samples into 1 channel, which would be a
---
Sent via MailLink, 10-OCT-93, 09:36:34, from:
(PYL)The PYLON - (206) 633-2905
Seattle,WA

Date: Monday, October 11, 1993  8:11am                                 /RIP
From: ML@STL {MBBS: The Dark One}                              Msg#: 381893
  To: ML@C-M {MBBS: Sysop}
  Re: Anyone heard anything about

(N)ext, (P)revious, follow (T)hread, or (R)ead this message?


SY>On the subject of Anyone heard anything abo, Ml@stl {mbbs: The Dark On
SY>wrote...

SY>>
SY>>I dont know.  There is one strange thing about the spreading of
SY>>RIPscrip.  It seems to be REALLY REALLY common in some places, and
SY>>REALLY REALLY uncommon in others.  Out here in St.Louis there arent that
SY>>many RIP boards at ALL, and quite a few RoboBoards.  I think if they
SY>>start taking territories there might be a chance that RIP will slowly be
SY>>defeated...


SY>        I think that will change. There used to be a few ROBO systems here
SY>and they all failed miserably...

SY>        I think some of your fellow sysops there will be using rip real
SY>soon now. Roman Empire and Wendy's Dungeon should be installed any day
SY>from what I hear. Course thats just two of many, but I am 300 miles away
SY>and news travels slowly...<G>

alone... im not speaking of original robo, though.  Im talking about
Tel-FX.  Completely different program.  Personally, I beleive my
spersonal custom protocoll will defeat all.  I was simply asking a
question:  Do you think that programs such as MajorBBS and the even
larger population of TBBS systems will incorporate the Tel-FX protocol?
SY>Sent via MailLink, 09-OCT-93, 07:14:18, from:
Also, Rip is ANCIENT.  From what I heard and have seen, RIPscrip has no
real good resolution.  All I have seen is EGA 16 color... Tel FX is 256
color 640x480/1024x768 with GIF and JPEG viewing.
---
Sent via MailLink, 10-OCT-93, 06:01:40, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Monday, October 11, 1993  8:14am                                 /RIP
From: ML@STR {MBBS: Musicman}                                  Msg#: 381903
  To: ML@TAH {MBBS: SYSOP}
  Re: My ripterm v.1.54 Quit

Quoting the highlights from Ml@tah {mbbs: Sysop} :
 ͸
           Ron, sounds great! But you lost me on the "incoming globals"
 part. Do you mean like chat requests or logons? If so, how do we
 accomplish this. Thanks. SYSOP@TAH
 ;

Hi again, glad to have helped!
Yes, that's exactly what I mean, while the BBS is throwing a lot off
"one liners" to the user, which normally flow across a 24 line screen,
it's a lot harder for them to follow all of them in just three or four
lines of the ANSI window in RIP.
What I did was creating a bar in RIP which always apears on the same
spot on the every RIP screen (in a nice screenwide button on top).
What I did then is hunt down all the oneliners in the *.MSG files and
put them in a buttonbar (as described above) together with a beep or a
phaser.
Now all the messages like logons, pages, new up/download etc appear in
this topbar instead of scrolling through the ANSI "keyhole".
Tessier's and Prostar both sell the STER BBS RIP Collection disk, which
buttons for the oneliners.
Just get this disk and you'le see exactly how I did it and what the very
proffesional result can be.

Talk to ya later,
Best regards from,

                Ron "the RIPPER" A.J. Hartendorp
  Majornet: Musicman@STR          Internet: Ronhart@sterbbs.nl
---
Sent via MailLink, 10-OCT-93, 11:43:16, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Monday, October 11, 1993  5:35pm                                 /RIP
From: ML@PRO {MBBS: Cleaver}                                   Msg#: 382298
  To: ML@NUC {MBBS: NOTORIOUS A
  Re: Re: ARENA and rip

Please send the article. I am in the midst of deciding which GUI formats
to use and knowing the upcoming version of RIP would be helpful.
---
Sent via MailLink, 11-OCT-93, 07:34:38, from:
(PRO) ** ProStar Plus ** - 206-941-0317
Auburn, WA Home of MailLink & MajorNet

Date: Wednesday, October 13, 1993  8:06am                              /RIP
From: ML@PBB {MBBS: Snowdog}                                   Msg#: 383886
  To: ** ALL **
  Re: `h and stuff

HI ,
I noticed that the `H is in a few screens.  How is that different than
using the `M  for enter.

I still can't find many of the generic screens, like the rip screen that
is used for Tele_conference, and the one used when you first get into
the LIBRARY menu.   PLEASE HELP!
---
Sent via MailLink, 11-OCT-93, 09:47:00, from:
(PBB)--==** Point Blank **==-- - (516) 371-9643
Huntington Station, Long Island

Date: Wednesday, October 13, 1993  8:06am                              /RIP
From: ML@PBB {MBBS: Snowdog}                                   Msg#: 383887
  To: ML@STR {MBBS: LIBRARIAN}
  Re: My ripterm v.1.54 Quit

I have been running Ripterm, and Ripaint under OS2 and it works very
well.  I can run a few sessions of Ripaint, and also run the
BBSMAJOR.msg editor at the same time.  Try it you'll like it.

So far Ripterm is the only DOS term prg that I can get running in OS2 at
14.4 with out any trouble.

Are there any TIP files out there on BBSMAJOR.MSg and rip, or any help
(TEXT) file at all for hints on RIP.
---
Sent via MailLink, 11-OCT-93, 09:47:10, from:
(PBB)--==** Point Blank **==-- - (516) 371-9643
Huntington Station, Long Island

Date: Wednesday, October 13, 1993  8:13am                              /RIP
From: ML@C-M {MBBS: Sysop}                                     Msg#: 383912
  To: ML@NUC {MBBS: NOTORIOUS A
  Re: Re: RIP Platforms

On the subject of Re: RIP Platforms, Ml@nuc {mbbs: Notorious A wrote...


> Ok I will see if I can find it, a friend of mine who owns an Amiga said
> there is one out. Will see if he has it. and will post the number here.
>
> Course high speed, out of 20 lines, 16 are ZyXEL 19.2k E Plus modems :)


        Your efforts will be appreciated greatly!

Mike
Sysop@c-m

---
  WinQwk 2.0 a#140  No wanna work.  Wanna bang on keyboard.
---
Sent via MailLink, 11-OCT-93, 06:41:34, from:
(C-M)ChatMaster BBS - 417-886-6639
Springfield, Missouri

Date: Wednesday, October 13, 1993  8:17am                              /RIP
From: ML@ATB {MBBS: Time Lord}                                 Msg#: 383925
  To: ML@STR {MBBS: Librarian}
  Re: Rip 2.0 & Soundblaster


LI> ͸
LI> LI>   Naughty you, reading on 'another net'. :-)   But it is true it will
LI> LI>   have Soundblaster support.
LI> 
LI> I got sick of reading the /MUTANTS! forum one day.
LI> ;

LI>   I can imagine. Some of the forums are real boring to non-users. But
LI>   this RIP forum is not very colorful either :-)
LI>---
Non-Users? I am the sysop here buddy. And the only reason I got sick of
/Mutants forum, is because Sysop@Pt1 is a MajorBABY.  You know, You can
upload rip pictures in here, so the people with RipTerm have something
to look at.
---
Sent via MailLink, 11-OCT-93, 09:03:22, from:
(ATB)Atlantis BBS - (408) 377-8510
San Jose, California

Date: Wednesday, October 13, 1993  8:17am                              /RIP
From: ML@ATB {MBBS: Time Lord}                                 Msg#: 383926
  To: ML@NUC {MBBS: Notorious Archm
  Re: Re: RIP Platforms

NA> Someone here in Calgary said there is a RIP compatible term out for the
NA> Amiga...  I can try and dig it up if you are interested, but you will
NA> have to call my BBS to download it.

NA> Let me know if your interested!
NA>---
Please do
---
Sent via MailLink, 11-OCT-93, 09:11:14, from:
(ATB)Atlantis BBS - (408) 377-8510
San Jose, California


(R)eply, (E)mail reply, follow (T)hread, (P)revious or (N)ext message?

Date: Wednesday, October 13, 1993  8:25am                              /RIP
From: ML@NUC {MBBS: Notorious Archmage}                        Msg#: 383955
  To: ML@STL {MBBS: THE DARK ON
  Re: Re: Anyone heard anything

 -=> Quoting MlAnyone heard anything abotl {mbbs: The Dark On to Ml@c-m {mbbs:
Sysop} <=-

 M{TD> Also, Rip is ANCIENT.  From what I heard and have seen, RIPscrip has
 M{TD> no real good resolution.  All I have seen is EGA 16 color... Tel FX is
 M{TD> 256 color 640x480/1024x768 with GIF and JPEG viewing.

 Rip isnt ANCIENT it is just getting started my friend! RIP will have
 VGA support, sound, a palette of 16.7 million colors TIFF, JPEG support
 if you dont trust me, ask me again, and I will post actual comments
 from the president of Telegraphix !

 Jim
 notorious archmage@NUC
Sent via MailLink, 11-OCT-93, 12:04:52, from:
(NUC)Nucleus Information Service - (403) 531-9353
Calgary, Alberta, Canada

Date: Wednesday, October 13, 1993  8:31am                              /RIP
From: ML@STR {MBBS: Librarian}                                 Msg#: 383974
  To: ML@PBB {MBBS: SNOWDOG}
  Re: My ripterm v.1.54 Quit

 Quoting from the deep thoughts of Snowdog} on: My ripterm v.1.54 Quit
 ͸
 I have been running Ripterm, and Ripaint under OS2 and it works very
 well.  I can run a few sessions of Ripaint, and also run the
 BBSMAJOR.msg editor at the same time.  Try it you'll like it.

  We just got our OS2 package in. But before installing it i first have
  to get some more RAM into the machine. Although IBM says that 4 Mb is
  the minimum requirement our OS2 specialist says that 8Mb is necessary.

 So far Ripterm is the only DOS term prg that I can get running in OS2 at
 14.4 with out any trouble.

  This says something about the quality of Ripterm and OS2.

 Are there any TIP files out there on BBSMAJOR.MSg and rip, or any help
 (TEXT) file at all for hints on RIP.

  Never heard of a file like that but if you have any queries on RIP you
  could always drop a note to our resident artworker Ron Hartendorp
  sold by Tessier and Prostar.

  Take care,

Sent via MailLink, 12-OCT-93, 12:45:10, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Wednesday, October 13, 1993  10:03am                             /RIP
From: ML@CBR {MBBS: Countzero}                                 Msg#: 384054
  To: ML@PYL {MBBS: Monolith}
  Re: RIP Platforms

MO>But, when RIP2.0 with sound comes out, it will most likely not use
MO>digital samples, it will use the samples built into your SB chip, which
MO>are not built into the Amiga. This is okay, as long as RIP2.0 does not
MO>support more than 4 sounds at once, becuase the Amiga would be able to
MO>play them (we could just record the samples of a SB), but the
MO>SoundBlaster is able to play 10 (or is it 12) of these internal samples
MO>at once, which the Amiga couldn't keep up with, unless we weigh down our
MO>proccessors mixing all the samples into 1 channel, which would be a
MO>waste on a integrated multi-tasking system. <Getting off soapbox>

Well I do hope they think about that.  I have been waiting and waiting
for more than just IBM systems to be able to use RIPterm.  I have
started over doing the RIP for the BBS and hope to have it done this
month but never know.

The sound seems like it will be fun but I am not all that sure that we
need it.  I have a sound blaster pro on one of 3 computers in the house
that we modem with.  My Co-Sysop does not have one, alot of my users
don't have them.  It may end up being a feature that not many users will
ever know is there.
Now when/if an amiga version of RIPterm comes out with sound that iwll
work on amiga I know that ALL of them will be able to hear the sound.
Sort of like I have 65% IBM users and perhaps 5% of them would be able
to get the sound.  Have 10% amiga users and 100% of them would get the
sound.  So what I am saying is even though there are alot less amiga
users there are alot more of them that would be able to use RIP with
sound.

Countzero@CBR
---
Sent via MailLink, 12-OCT-93, 10:11:22, from:
(CBR)Cyberspace BBS - (616) 454-7800
Grand Rapids, MI

Date: Wednesday, October 13, 1993  11:18am                             /RIP
From: ML@NUC {MBBS: Notorious Archmage}                        Msg#: 384239
  To: ML@PRO {MBBS: CLEAVER}
  Re: Re: ARENA and rip

 -=> Quoting Ml@pro {mbbs: Cleaver} to Ml
uc {mbbs: Notorious A <=-

 M{C> Please send the article. I am in the midst of deciding which GUI
 M{C> formats to use and knowing the upcoming version of RIP would be
 M{C> helpful. -!-

 Ok when I get some time I will post some of the article (been doin 12
 hour shifts at work and the  come home and do bout 5 on the bbs.. But I
 will find some time :)

 Jim
---
Sent via MailLink, 12-OCT-93, 17:10:04, from:
Calgary, Alberta, Canada

Date: Thursday, October 14, 1993  3:15pm                               /RIP
From: ML@STR {MBBS: Librarian}                                 Msg#: 385173
  To: ML@ATB {MBBS: TIME LORD}
  Re: Rip 2.0 & Soundblaster

 Quoting from the deep thoughts of Lord} on: Rip 2.0 & Soundblaster
 ͸
 LI>   I can imagine. Some of the forums are real boring to non-users. But
 LI>   this RIP forum is not very colorful either :-)
 LI>---
 Non-Users? I am the sysop here buddy. And the only reason I got sick of
 /Mutants forum, is because Sysop@Pt1 is a MajorBABY.  You know, You can
 upload rip pictures in here, so the people with RipTerm have something
 to look at.
 ;

  Buddy? I am one of the sysops here and since we don't have Mutants
  online reading about it gets pretty boring. I don't see much use in
  uploading RIP screens in here. It would only prevent sales of our
  commercial Rip screens which are available from some good MBBS
  retailers.

Frans Kleijweg->Librarian@STR->kleijweg@sterbbs.nl
---
Sent via MailLink, 14-OCT-93, 00:20:06, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Thursday, October 14, 1993  3:21pm                               /RIP
From: ML@STL {MBBS: The Dark One}                              Msg#: 385194
  To: ML@NUC {MBBS: Notorious Archm
  Re: Re: Anyone heard anything

g MlAnyone heard anything abotl {mbbs: The Dark On to Ml@c-m {mbb
NA>Sysop} <=-


NA> M{TD> Also, Rip is ANCIENT.  From what I heard and have seen, RIPscrip has
NA> M{TD> no real good resolution.  All I have seen is EGA 16 color... Tel FX
i
NA> M{TD> 256 color 640x480/1024x768 with GIF and JPEG viewing.


NA> Rip isnt ANCIENT it is just getting started my friend! RIP will have
NA> VGA support, sound, a palette of 16.7 million colors TIFF, JPEG support
NA> if you dont trust me, ask me again, and I will post actual comments
NA> from the president of Telegraphix !

NA> Jim
NA> notorious archmage@NUC

Im not intereseted in what it WILL have.  By the time thats done my
Custom software will be completed that will make all standards obsolete,
on account of the fact that it uses Animations like FLI, GL, MPEG, etc.
to do its GUIing. I already have GIF, JPEG, TIFF, TGA, FRACTAL, 16.7
million Hicolor, Sound Blaster, Advanced Gravis, Roland Sound Canvas,
and Turtle Beach systems MultiSound sound modules installed.  I would
say the JPEG and TIFFs in Rip should be done by... what?  June 1994?

Also... shut up all you people complaining about 'RIP bashing'.  This
sub is for RIP discussion, including the negative side of it.  If you
can complain on RoboNet about how Tel-FX is bad and rip will rule, then
I can post on here about how RIP is bad and how my animated software

If you like RIP then log on to any RoboFX board.  (Yes, thats right all
you people thinking that RoboBoard F/X isnt finished yet.  Its already
out) and see what its competition is.
---
Sent via MailLink, 13-OCT-93, 09:41:56, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Friday, October 15, 1993  12:40am                                /RIP
From: Jallen                                                   Msg#: 385621
  To: Jkpotter
  Re: 2400 baud
      (Reply to #364439)

(N)ext, (P)revious, follow (T)hread, or (R)ead this message?

I've been using ripterm at 2400 with no problems. I have seen a board
run it both fast and slow at times. I guess if it's set up right then
everything is o.k.. It would seem probable that a sysop who is not
familiar with rip may have difficulty getting his board to run properly.


Jallen
James Allen
Fl. Image Service
Miranar Fl.


Date: Friday, October 15, 1993  12:44am                                /RIP
From: Jallen                                                   Msg#: 385624
  To: ML@ARS {MBBS: Sysop}
  Re: RIPTERM AND GREEK CHARACTERS
      (Reply to #366497)


Try using a keyboard remap program, this may solve your problems with
any key that may be hot. Also if you try turning door mode off on
incoming terminals it ends hot key use.

Jallen
James Allen
Fl. Image Service
Miramar Fl.
USA

Date: Friday, October 15, 1993  9:48pm                                 /RIP
From: Cdlc                                                     Msg#: 386853
  To: ** ALL **
  Re: ICO2ICN.ZIP

(N)ext, (P)revious, follow (T)hread, or (R)ead this message?

Has anyone gotten the ICO2ICN filr to work?

I get a Graphics not initialized error telling me to use Initgraph
(what ever the hell that is...)

It's suppose to convert window icons to RIP icons...

Date: Saturday, October 16, 1993  5:33pm                               /RIP
From: ML@NUC {MBBS: Notorious Archmage}                        Msg#: 387216
  To: ** ALL **
  Re: Rip stuff I promised

Here is the stuff from a local computer paper on RIPscript that I
promised!

The Computer Paper (Calgary Edition) had an interview with Jim Bergman
of TeleGrafix.

TCP = The computer paper
JB  = Jim Bergman

TCP: Are there any people working on a Windows/Mac/Amiga/other terminal?

JB : I have talked to people who are working on an Amiga terminal and
     and Atari terminal.  They have not mad any announcements yet, so I
     can't tell you any more than that.  A Mac terminal is in the
     progress, but no release date has been set.  There is a possiblity
     of a Unix terminal (OSF/Motif or X/windows running on a Sun or
     Silcon Graphics system) but nothin definate there.

TCP: Are you intending on incorporating sounds - called up from
     downloadable libraries?  Have you thought about a multi-platform

JB : Sound is a definately part of our plans.  We intend to incorporate
     full multimedia capabilites into RIPscript language.  The major new
     features in version 2.0 (which is under development now) are
     transmitable images (on the fly display of bitmap images send by
     the host), sound, resolution independance, and support for upto
     16.7 million colors.

TCP: What else is in store for v2.0?

JB : Besides the stuff mentioned above, you can also expect to see
     improved animation support, compressed RIP files, faster graphics,
     and revamped font support.
       We want to foster a healthy niche for developers to create
       applications that support RIPscript.

       ( other stuff omitted )

TCP : Will RIP be able to trigger external event program modules? What
      comes to mind is pre-defined sound/graphics sequence for an
      advanced online game.
JB  : RIPscript already has the ability to trigger external modules in a
      rudimentary way.  The host can initiate the use of anyprogram
      called in the external menu in RIPterm.  In the future we plan to
      have advanced abilities  call on external modules.  We consider it
      an integral part of RIPscript, and part of the reason we work
      closely with our developers.


Well there you have it, the meat of the article!

The above was taken from the Calgary edition of The Computer paper!  I
hope I typed everythign in correct, if not I am sorry! :)

Anyways RIP v2.0 sounds VERY VERY promising!

Jim

Notorious Archmage@NUC

Nucleus Information Service
403-531-9353 (2400 baud access)
403-531-9357 (16 High Speed lines)
---
Sent via MailLink, 14-OCT-93, 22:17:52, from:
(NUC)Nucleus Information Service - (403) 531-9353
Calgary, Alberta, Canada

Date: Monday, October 18, 1993  8:16am                                 /RIP
From: ML@C-M {MBBS: Sysop}                                     Msg#: 387726
  To: ML@PYL {MBBS: MONOLITH}
  Re: RIP Platforms

On the subject of RIP Platforms, Ml@pyl {mbbs: Monolith} wrote...

>
>Hopefully (if the sounds on RIP2.0 isn't compat w/ Amiga), someone will
>come up with a mutation... I mean, Amiga was always the first, why not
>at least come in second this time... =) Amiga still has the best BBS
>program (at least in my opinion): Excelsior! = All The Features Of MBBS
>& CNet, for $100....

And a maximum of 24 lines to MBBS' 256.... nah...

Oh well... there shall always be amiga minds out there...<G>

Mike
Sysop@c-m

---
  WinQwk 2.0 a#140  Luxuriantly hand-crafted of only the finest ASCII.
---
Sent via MailLink, 15-OCT-93, 05:59:36, from:
Springfield, Missouri

Date: Monday, October 18, 1993  8:32am                                 /RIP
From: ML@NCS {MBBS: Jon}                                       Msg#: 387784
  To: ML@CBR {MBBS: COUNTZERO}
  Re: RIP Platforms

M{C>sound.  So what I am saying is even though there are alot less amiga
M{C>users there are alot more of them that would be able to use RIP with
M{C>sound.

   I strongly disagree with this statement. I do not know very many IBM
   user sthat do NOT have SB or SBPro.  Allof the games available
   now-a-days require sound for better realism. Of course its not
   required but it makes them 100% more realistic.  Therefore I think
   Rip with sound would be a smash on an IBM as well as the amiga. Most
   Amiga users do not use their machines in such a manner. Due to their
   specialized features they are bought mainly for special demands of
   the programmer\user....

Xanadu .....

---
  SLMR 2.1a  Nothing is so smiple that it can't get screwed up.
Sent via MailLink, 14-OCT-93, 15:33:56, from:
(NCS)The Second Foundation - 315-393-6504
Northern New York

Date: Monday, October 18, 1993  8:32am                                 /RIP
From: ML@PBB {MBBS: Snowdog}                                   Msg#: 387785
  To: ML@STR {MBBS: LIBRARIAN}
  Re: My ripterm v.1.54 Quit

 >  (musicman@str). He created the Ripscreen collection which is being
 >  sold by Tessier and Prostar.

I am thinking about ordering that CD.  It sounds like I can find a few
nice tricks on that CD.  Maybe I'll give them a call today and see what
it costs.

See you in the os2 conference. :-)  have fun.
---
Sent via MailLink, 15-OCT-93, 07:55:08, from:
(PBB)--==** Point Blank **==-- - (516) 371-9643
Huntington Station, Long Island

Date: Monday, October 18, 1993  9:11am                                 /RIP
From: ML@STR {MBBS: Musicman}                                  Msg#: 387869
  To: ML@PBB {MBBS: SNOWDOG}
  Re: Rip 2.0 & Soundblaster

Quoting the highlights from Ml@pbb {mbbs: Snowdog} :
 ͸
 You will have to make your screens
 better
 ;

  Just check them out I would suggest :-)))
  The first ones I made where stolen right away (TPL) and praised right
  into heaven in the Major News fall edition.
  Just read the section about the Mail Highway on TPL, 'cause that's one
  I drew for STER BBS a long time ago.
  BTW Tim bought them after all so....no hard feeling (He just wanted to
  try out the Shareware concept and it worked :-))


Best regards from,

                Ron "the RIPPER" A.J. Hartendorp
  Majornet: Musicman@STR          Internet: Ronhart@sterbbs.nl
---
Sent via MailLink, 17-OCT-93, 18:22:54, from:
(STR)STER BBS, Major ZIP is now shipping - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Monday, October 18, 1993  9:23am                                 /RIP
From: ML@MAG {MBBS: Zool}                                      Msg#: 387906
  To: ** ALL **
  Re: Script capabilities

I was wonder, I have been reading this sig for a while now, and haven't
seen anything that would indicate whether or not RIPterm will be
incorperating Scripts.  This is one aspect I would like included, and
can't find it with my version 1.54.   Of course, I may have overlooked
it.
---
Sent via MailLink, 17-OCT-93, 21:26:20, from:
(MAG)MagiComm, Inc./Arcadia Entertaiment Network - (407) 724-1226
Melbourne, FL 32901

Date: Thursday, October 21, 1993  10:07am                              /RIP
From: ML@NUC {MBBS: Notorious Archmage}                        Msg#: 390520
  To: ML@STL {MBBS: SYSOP}
  Re: Re: 2400 baud

 -=> Quoting MlRe: 2400 baudtl {mbbs: Sysop} to Ml
uc {mbbs: Notorious A <=-

 M{S>
 M{S> What I was implying by my comment about RIP at 2400 bps is that users
 M{S> may expect lightning fast file transfers after they have seen fast
 M{S> screens at 2400. There are a lot of non-technical users out there who
 M{S> don't have a clue about how this stuff works. They won't understand
 M{S> why the file transfer still plods along at 2400.

 M{S> Noel Moss, sysop@stl

 I see, sorry  I miss understood ya.  But read my message from yesterday
 RIP graphics will be getting faster etc.  I am sure the buys at
 TeleGrafix will find a way to make RIP scream along at 2400 baud as
 well!

 Jim

Sent via MailLink, 16-OCT-93, 08:05:46, from:
(NUC)Nucleus Information Service - (403) 531-9353
Calgary, Alberta, Canada

Date: Thursday, October 21, 1993  10:07am                              /RIP
From: ML@NUC {MBBS: Notorious Archmage}                        Msg#: 390521
  To: ML@GCM {MBBS: JALLEN}
  Re: Re: 2400 baud

 M{J> I've been using ripterm at 2400 with no problems. I have seen a board
 M{J> run it both fast and slow at times. I guess if it's set up right then
 M{J> everything is o.k.. It would seem probable that a sysop who is not
 M{J> familiar with rip may have difficulty getting his board to run
 M{J> properly.

 It also depends on how "GRAPHICAL" one gets with the screens, I did
 work on one that took literally EONS to print at 2400  baud, The more
 you add to it the slower it will go because it goes in a sequential
 path (IE the one rip screen that comes with RIP add-on for MBBS) The
 menu with the stars. (Take alook at this at 2400 baud!  WHOA!)   If
 you keep stuff simple yet look extremely nice, your screens will go
 testing is a royal pain especially the MSG stuff
 Jim

Sent via MailLink, 16-OCT-93, 08:05:50, from:
(NUC)Nucleus Information Service - (403) 531-9353
Calgary, Alberta, Canada

Date: Thursday, October 21, 1993  10:17am                              /RIP
From: ML@SCP {MBBS: Sysop}                                     Msg#: 390558
  To: ML@CWK {MBBS: CoSysOp}
  Re: Unknown Directory Specifier Error

CO>       I have recently installed the update to ver. 1.54.01 on our
CO>development system and have found the following error:

CO>Unknown Directory Specifer:
CO>FONTS:         C:\RIPAINT\FONTS\

CO>       This problem only happens when I enter RIPaint through the MBBS
CO>configuration options.  I can run RIPaint from DOS with no apparent
CO>problems.  Does anyone have any suggestions or answers?

if you find out let me know i even called gcm still haven't figured it
out...
sysop@scp
Sent via MailLink, 18-OCT-93, 04:47:46, from:
(SCP) SCOOP BBS - ELCAJON - CALIFORNIA - 619-449-8430
 SAN DIEGO EASTCOUNTY CONNECTION

Date: Thursday, October 21, 1993  10:21am                              /RIP
From: ML@NEX {MBBS: Sysop}                                     Msg#: 390576
  To: ** ALL **
  Re: RIP for Amiga's

Is there a program for the Amiga that support RIP?  If so what is it called
and where can I find it?

Michael Breaux
The Nexus Point
Poway, California
Sent via MailLink, 18-OCT-93, 11:10:20, from:
(NEX)The NEXUS POINT - (619) 486-0529
Poway, California

From: ML@LIB {MBBS: Hulk}                                      Msg#: 390585
  To: ML@MAG {MBBS: Zool}
  Re: Script capabilities

ZO>I was wonder, I have been reading this sig for a while now, and haven't
ZO>seen anything that would indicate whether or not RIPterm will be
ZO>incorperating Scripts.  This is one aspect I would like included, and
ZO>can't find it with my version 1.54.   Of course, I may have overlooked
ZO>it.

Rip Script is actually a bunch of text codes that will be translated
to your end... it does not mean Scripts that will run certain commands
on you end..  The script is used by hosts to show graphics on your end.
It's not script in the traditional sense.. Like a Telix Script file
that will do the Log-on Sequence for you once you load it up.
It's more of a graphics script that translates the codes sent to your
from your host bbs.
---
Sent via MailLink, 18-OCT-93, 12:48:42, from:
Anaheim, CA

Date: Thursday, October 21, 1993  10:23am                              /RIP
From: ML@LIB {MBBS: Hulk}                                      Msg#: 390586
  To: ML@PBB {MBBS: Snowdog}
  Re: RIP Platforms

SN>M>M{C>sound.  So what I am saying is even though there are alot less amiga
SN> >M{C>users there are alot more of them that would be able to use RIP with
SN> >M{C>sound.
SN>M>   I strongly disagree with this statement. I do not know very many IBM
SN> >   user sthat do NOT have SB or SBPro.  Allof the games available
SN>True
SN> >   Rip with sound would be a smash on an IBM as well as the amiga. Most
SN>I dont see the need to have sound in a terminal prg, unless we are going
SN>to get games that will take advantage of it (over the modem).
SN>I would rather see the programmers spend their time working on
SN>usability.
SN> make the program easier to use. Mainly work on editing an existing

I disagree that there is no use for sound on a BBS
instead of users sending each other action words, they can send each
other sounds.

also, I noticed that when I interface with a Major BBS.
the flashing text no longer flashes when I use ripterm

does anyone know how that can be fixed?
---
Sent via MailLink, 18-OCT-93, 12:52:44, from:
Anaheim, CA

Date: Thursday, October 21, 1993  10:23am                              /RIP
From: ML@C-M {MBBS: Sysop}                                     Msg#: 390588
  To: ML@PYL {MBBS: MONOLITH}
  Re: RIP Platforms

>There is no limit to lines. The documention say "Unlimited"... 24 is all
>that you can FIT into an Amiga, but there are ways around it.

Thats what I meant... 24 serial ports is the limitation of an amiga... and
we all know how much Amiga's love network cards... hehehehe

Enuf said...
Mike
Sysop@c-m

Sent via MailLink, 18-OCT-93, 05:34:02, from:
(C-M)ChatMaster BBS - 417-886-6639
Springfield, Missouri

Date: Thursday, October 21, 1993  11:16am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390808
  To: ML@PBB {MBBS: Snowdog}
  Re: bbsmajor.msg

SN>HI all, I have been playing with rip now for a week, and have had much
SN>success at it.  The main problem I have is finding screens in the
SN>BBSMAJOR.MSG file.  I am looking for all those generic screens with
SN><page sysop> <HELP> <EXIT><LOGOFF>  like in teleconference.  were are
SN>they, I wish I had a map of he BBSMAJOR>MSG file.  it is a real pain
SN>finding all the screens.

SN>Also is there a way to have a screen wait for a response from the user
SN>with out changing the menu structure.  like pop up screens.

SN>YES I am reading the manual.  Wish it had an index.

Use the CNF <F8> option - Search... Enter the string you want to find.
---
Sent via MailLink, 19-OCT-93, 17:52:10, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Thursday, October 21, 1993  11:16am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390809
  To: ML@C-M {MBBS: Sysop}
  Re: Re: BUG IN RIPTERM

SY>>Add &C1&W to the init string of RIPterm before you distribute it. Chris
SY>>Kotacka at Galacticomm told me how....
SY>>
SY>>BTW- add it at the end
SY>>
SY>>Andrew Behlmann
SY>>NationLink Systems

SY>        Sorry this is NOT the answer! But it IS a good way to screw up
SY>everyones modem that downloads your copy of RIPTERM!

SY>        The "&W" above is the command to write the initialization string
SY>to NVRAM, to save it to Non-volatile ram memory in the modem. This is a
SY>handy feature indeed, but everyone NEEDS to know that NVRAM can only be
SY>written to so many times before it quits saving the string. Call the modem
SY>manufacturers and ask them what would result from adding this to the init,
SY>I would suggest calling one who knows what they are talking about, perhaps
SY>U.S.R. would be a best bet. Last I was told NVRAM will last a few thousand
SY>&W's... which may seem like forever... until you start writing to it every

Hey... I figured someone who helped write the MajorBBS would have known.
That's just what he said. So, send your thoughts to Arch... His email
address is in here somewhere. I am still reading up on init strings for
2400s.

Andrew Behlmann
---
Sent via MailLink, 19-OCT-93, 17:56:16, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Thursday, October 21, 1993  11:16am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390810
  To: ** ALL **
  Re: Anyone heard anything about

TO>Tel-FX being incorporated into other Bulletin Board types (Not just
TO>Roboboard)... in my opinion it is far superior to RIP, because it has
TO>better resolution, higher number of colors, and already has soundblaster
TO>support... If you like RIP look at RoboBOARD F/X.  This time they are
TO>releasing the Graphics Code with it so other BBS programs can
TO>incorporate TelFX instead of RIP.

If Tel-FX worked, maybe. I have talked to several people who have
FXTerm, and it has worked for only one. Perhaps it was a full moon on an
odd-numbered Monday during the 13th month on a quadruple leap-year.
---
Sent via MailLink, 19-OCT-93, 18:10:00, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Thursday, October 21, 1993  11:17am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390811
  To: ML@NUC {MBBS: Notorious Archm
  Re: Re: 2400 baud

NA> M{S> I have tried RIP at 2400. It draws screens very well at that speed.
NA> M{S> The only problem with RIP at 2400 (in my estimation) is that you are
NA> M{S> still stuck with 2400 file transfers. The user will have fast screens
NA> M{S> but s-l-o-w file transfers. That will probably be frustrating for the
NA> M{S> user.

NA>HUH? Of course you will be stuck with 2400 baud file transfers, because
NA>the person only has 2400 baud modem.  You cant change that fact.  Its
NA>like trying to convert a VW Bug into a lamborghini, it just wont work

Hey... You CAN turn a VW into a Lambo!!! Sell the Bug. :-)
---
Sent via MailLink, 19-OCT-93, 18:11:50, from:
St. Louis, MO

Date: Thursday, October 21, 1993  11:17am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                            Msg#: 390812
  To: ML@GCM {MBBS: Nickums}
  Re: RIP Platforms

NI>Can anyone tell me if any terminal emulators (commercial or shareware)
NI>are supporting RIP on an Amiga or Mac.

NI>Seems to be alot for IBM (Qmodem, etc), however, no RIP support for the
NI>others.

NI>Or am I wrong?


You could code your own... Make it translate the RIP commands into
screen graphics. There could actually be quite a market for it.

A.D. Behlmann@STL
---
Sent via MailLink, 19-OCT-93, 18:16:02, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Thursday, October 21, 1993  11:17am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390813
  To: ** ALL **
  Re: Anyone heard anything about


TO>I dont know.  There is one strange thing about the spreading of
TO>RIPscrip.  It seems to be REALLY REALLY common in some places, and
TO>REALLY REALLY uncommon in others.  Out here in St.Louis there arent that
TO>many RIP boards at ALL, and quite a few RoboBoards.  I think if they
TO>start taking territories there might be a chance that RIP will slowly be
TO>defeated...

Whassat? RoboFX killing RIP? I highly doubt it.
---
Sent via MailLink, 19-OCT-93, 18:19:20, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Thursday, October 21, 1993  11:17am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390814
  To: ML@GCM {MBBS: Chastanet}
  Re: add-ons

CH>I am putting up a BBS in France.& I would like to use Rip graphics at
CH>once!& & ASAP.
CH>The PB is I don't want to get involved in big developments at this time.
CH>So,I need to "rip" qwk mail,dial out ,internet gwy,fax on line features.
CH>If anybody has the trick, I would go for a A:install.

CH>I would also like to find a "cheap"Internet provider in Europe.France
CH>would be great!
CH>Also, how to have FTP link on the Major BBS which has only a gatew
CH>y UUCP.Iyou have tips to get round this fact, I would aappreciate

CH>A future french MBBS Sysop, your Gateway to France.
CH>Also waitin for Business opportunities.Tell me if you have any ideas!!!

CH>Jacques Chastanet
Mais oui... Les DOORS du MajorBBS. Write your own/buy someone else's
Internet door, one which supports FTP. I am using one for NationLink...

Repondez, s'il vous plait. Je voudrais savoir comment votre BBS
travaille.

Pardon the French, not QUITE perfect...

Andrew Behlmann

MajorNet: A.D. Behlmann@STL
Internet: Andrew@GCOMM.COM
---
Sent via MailLink, 19-OCT-93, 18:24:00, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Thursday, October 21, 1993  11:18am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390816
  To: ML@C-M {MBBS: Sysop}
  Re: Anyone heard anything about

SY>>I dont know.  There is one strange thing about the spreading of
SY>>RIPscrip.  It seems to be REALLY REALLY common in some places, and
SY>>REALLY REALLY uncommon in others.  Out here in St.Louis there arent that
SY>>many RIP boards at ALL, and quite a few RoboBoards.  I think if they
SY>>start taking territories there might be a chance that RIP will slowly be
SY>>defeated...

SY>        I think that will change. There used to be a few ROBO systems here
SY>and they all failed miserably...

SY>        I think some of your fellow sysops there will be using rip real
SY>soon now. Roman Empire and Wendy's Dungeon should be installed any day
SY>from what I hear. Course thats just two of many, but I am 300 miles away
SY>and news travels slowly...<G>

RoboTerm and FXTerm seldom work. I know ONE end user who has gotten
FXTerm to work when calling an FX BBS. Sorry, but Hamilton-whatever
telegraphics is no competition, even for ANSI.
---
Sent via MailLink, 19-OCT-93, 18:30:06, from:
(STL)SLACC STACK - 314-367-1903
St. Louis, MO

Date: Thursday, October 21, 1993  11:18am                              /RIP
From: ML@STL {MBBS: A.D. Behlmann}                             Msg#: 390817
  To: ** ALL **
  Re: Anyone heard anything about

TO>SY>>I dont know.  There is one strange thing about the spreading of
TO>SY>>RIPscrip.  It seems to be REALLY REALLY common in some places, and
TO>SY>>REALLY REALLY uncommon in others.  Out here in St.Louis there arent
that
TO>SY>>many RIP boards at ALL, and quite a few RoboBoards.  I think if they
TO>SY>>start taking territories there might be a chance that RIP will slowly
be
TO>SY>>defeated...


TO>SY>        I think that will change. There used to be a few ROBO systems
her
TO>SY>and they all failed miserably...

TO>SY>        I think some of your fellow sysops there will be using rip real
TO>SY>soon now. Roman Empire and Wendy's Dungeon should be installed any day
TO>SY>and news travels slowly...<G>

TO>I have counted around 12 Robo systems and 5 RoboFX systems in this area
TO>alone... im not speaking of original robo, though.  Im talking about
TO>Tel-FX.  Completely different program.  Personally, I beleive my
TO>spersonal custom protocoll will defeat all.  I was simply asking a
TO>question:  Do you think that programs such as MajorBBS and the even
TO>larger population of TBBS systems will incorporate the Tel-FX protocol?
TO>Also, Rip is ANCIENT.  From what I heard and have seen, RIPscrip has no
TO>real good resolution.  All I have seen is EGA 16 color... Tel FX is 256
TO>color 640x480/1024x768 with GIF and JPEG viewing.

But RIP works. Robo does not always work. Your 'personal protocol'? You
called a Sportster a Rockwell modem and you have a personal protocol?
OK... Sorry, realtime videoconferencing and audioconferencing are
virtually impossible via modem. You could not do it... The sound would
break up, the video would be blocky. Trust me... AT&T cannot perfectly
do it.
---
Sent via MailLink, 19-OCT-93, 18:33:32, from:
(STL)SLACC STACK - 314-367-1903

Date: Thursday, October 21, 1993  11:28am                              /RIP
From: ML@NUC {MBBS: Notorious Archmage}                        Msg#: 390856
  To: ML@NEX {MBBS: SYSOP}
  Re: Re: RIP for Amiga's

 M{S> Is there a program for the Amiga that support RIP?  If so what is it
 M{S> called and where can I find it?

A friend said he seen one, but cant locate it, I know one that will be
supporting it..  Its called Terminus.

Sent via MailLink, 19-OCT-93, 14:12:52, from:
(NUC)Nucleus Information Service - (403) 531-9353
Calgary, Alberta, Canada

Date: Thursday, October 21, 1993  1:50pm                               /RIP
From: Eric Thav                                                Msg#: 390926
  To: ML@MLM {MBBS: SYSOP}
  Re: Re: Anyone heard anything
      (Reply to #390523)

M>I disagree on this to a point. I am not into the graphical front ends as
M>of yet, having not gotten it for Malum. We are an MBBS system and our
M>alternative is none or RIP,

There are alternatives.  Although Galacticomm is committed to help
foster RIP and making RIP viable on The Major BBS, using the
multi-language features of The Major BBS (starting with Version 6.1),
virtually any format can be added, albeit not in pre-packaged form as
RIP can with our RIPscrip Add-On option.

/* Eric Thav */  ::  Internet: et@gcomm.com  ::  FidoNet: 1:369/79
  Galacticomm    ::  Voice: +1 305 321-2404  ::  BBS: +1 305 583-7808

Date: Saturday, October 23, 1993  2:48am                               /RIP
From: Blue Dragon                                              Msg#: 391424
  To: ** ALL **
  Re: RIP Questions

I'm not sure if I posted this here before, but is so, please forgive
this repeat.  I have to technical questions concerning RIP that I could
use advise on.

First, I have seen a number of RIPped BBS' with a RIP ON/RIP OFF method.
Could someone please tell me how they have implemented this?  I can't
seem to find any method for turning it on or off!  On a related note,
there are references in the .MSG files about enabling an option in the
Account Edit menu so that users can turn their RIP on or off, yet I have
been unable to get it to appear.  What do I have to do to get it to be
in there?

Secondly, I am in need of some method of storing a variable on the
user's end that can be stored and sent out at various times in his
logon session, but later being changed if he wishes.  I am trying to
implement the following sort of buttons:

In a game, the user has two buttons.  He selects one button, and his
Ripterm asks him to input (or change) the variable MONSTER.  He then
puts in that variable.   Then he selects the other button which sends
out HIT $MONSTER$`m
He can repeatedly select the second button until the MONSTER is
vanquished, then select the first button again to change the variable
to something else.

I cannot believe that this is so hard to implement, but so far the best
Ive managed is a button that sends out the HIT $MONSTER$`m string, which
requests input for the MONSTER variable each time.  It never remembers
the variable for the subsequent uses.

If only I could implement this, I could have SUCH a nice interface for
Crossroads.  I would be happy to upload it publicly so anyone could use
it, and I can explain how it can be easily implemented.

If all else fails, I know this kind of interface is implemented recently
on Mutants.  Could someone please do a text capture of that ripscreen
for me?  It would explain a lot.
---
  SLMR 2.0  It's only a hobby ... only a hobby ... only a


Date: Monday, October 25, 1993  3:19pm                                 /RIP
From: ML@NEX {MBBS: Sysop}                                     Msg#: 392126
  To: ** ALL **
  Re: Amiga

Does anyone know where an Amiga version of ripterm(or other program) can
be found?

... Michael Breaux, The Nexus Point, Poway California
___ Blue Wave/QWK v2.11
---
Sent via MailLink, 20-OCT-93, 09:37:14, from:
(NEX)The NEXUS POINT - (619) 486-0529
Poway, California

Date: Monday, October 25, 1993  3:33pm                                 /RIP
From: ML@DKM {MBBS: Eros}                                      Msg#: 392173
  To: ML@ODS {MBBS: Daytona}
  Re: Previous message

WHy can't you simply do a file attachment to get past the 16k limit?
---
Sent via MailLink, 21-OCT-93, 17:08:58, from:
(DKM)Dragon Keep * 32 Lines! - (904) 375-3500
Gainesville, FL

Date: Monday, October 25, 1993  3:34pm                                 /RIP
From: ML@ODS {MBBS: Daytona}                                   Msg#: 392177
  To: ** ALL **
  Re: Previous message

   Ok, NO, *I* did NOT make that rip, so, don't think i am trying to
take credit for it... I simply sent it up so people could see what CAN
be done with Rip, BESIDES menus...  I wanted to send an even better one,
but that petty 16k limit in MBBS dettered that idea...  Oh well.... If
ya like it, leave me a hollar, and I'll send a few more
 ]
-= Daytona =-
---
Sent via MailLink, 19-OCT-93, 14:03:48, from:
(ODS)Online Data Systems - 414-761-5120
Milwaukee/Racine, Wisconsin

Date: Monday, October 25, 1993  3:40pm                                 /RIP
From: ML@NUC {MBBS: Notorious Archmage}                        Msg#: 392200
  To: ML@STL {MBBS: A.D. BEHLMA
  Re: Re: RIP Platforms

 NI>are supporting RIP on an Amiga or Mac.

 NI>Seems to be alot for IBM (Qmodem, etc), however, no RIP support for the
 NI>others.

 An Amiga and MAC term are in the works..  Read my LONG message on an
 interview a local paper had with the guys from RIP!   BTW what did you
 guys think of that!?  I never did get no response back on it :(  <grin>

 Jim

Sent via MailLink, 21-OCT-93, 11:08:06, from:
(NUC)Nucleus Information Service - (403) 531-9353
Calgary, Alberta, Canada


Date: Tuesday, October 26, 1993  2:11pm                                /RIP
From: ML@TMB {MBBS: The Prez}                                  Msg#: 392921
  To: ** ALL **
  Re: Things that make you go Hmmmmmm.

(N)ext, (P)revious, follow (T)hread, or (R)ead this message?



Rip definately has some weird features!!!

Both my logon screen and my special logon message go by so fast they
cant even be read???  I must have done something wrong as they worked
before!

With all this talk of Rip 2.0 does anyone know if it will allow us to
use 256 color images online instead of just 16? or does it just support
16 million colors with only 16 at a time?

The Prez@TMB
---
Sent via MailLink, 26-OCT-93, 02:31:08, from:
(TMB)TechnoMedia BBS - (306 756-2523
Caronport, SK Canada

Date: Tuesday, October 26, 1993  2:18pm                                /RIP
From: ML@PYL {MBBS: Monolith}                                  Msg#: 392949
  To: ML@LIB {MBBS: Hulk}
  Re: Amiga                                                       (1 reply)

Amiga CAN emulate IBM's, but the software costs money, and is very
slow... Plus, when using software emulation, it only runs in 8088 mode,
and it is my understanding that RipTerm requires a 286+... Besides, why
would WE want to run a PC program?
---
Sent via MailLink, 25-OCT-93, 20:29:20, from:
(PYL)The PYLON - (206) 633-2905
Seattle,WA

Date: Tuesday, October 26, 1993  3:14pm                                /RIP
From: Blue Dragon                                              Msg#: 392978
  To: ML@PYL {MBBS: MONOLITH}
  Re: Amiga
      (Reply to #392949)

>and it is my understanding that RipTerm requires a 286+... Besides, why
>would WE want to run a PC program?

Last I heard, MajorBBS hasn't been ported to the Amiga yet.  Perhaps in
there lies your answer?   ;)   (sorry, couldn't resist)

Date: Wednesday, October 27, 1993  5:33pm                              /RIP
From: ML@BNN {MBBS: Bowser}                                    Msg#: 393979
  To: ML@LIB {MBBS: Hulk}
  Re: Menu Selection based on Security

HU>SY>Will it ever be possible to have buttons appear or disappear based on
HU>SY>Security.

HU>I would think so. since different users get different menus
HU>I would imagine that buttons can be manipluated that way also.
HU>or make more than one set of icons, when a new use logs on
HU>tell the computer to pull up a set of icons called "new"
HU>then when the new user gets validated, tell the computer to
HU>pull up a set of "validated" icons
HU>etc.

How possible it is...I've done it.

What you do, is go draw your RIP screen with all the buttons that are
going to be on your screen.

Then you use a text editor to insert the little marker commands before
and after the individual RIPscrip commands.  You should know how to
parse RIPscrip commands onto separate lines - just separate the string
where you see |, and make sure there's a ! on column 0 (beginning of the

Then, BEFORE the RIPscrip command that draws the button on the screen:
With your text editor, put your cursor on the ! of the line you want to
mark.  Hold down your ALT key and type 255 on your numeric keypad.  This
will look like a space but really it's a "sticky-space".  Then type the
letter of the menu select character you want to key it to (such as A).
If it's a letter, capitalize it.

Then go to the NEXT line and put another one of these ALT-255
sticky-spaces at the beginning.  Presto, anything between the sticky
spaces will only appear if the user has access to the menu select option
you put after the first sticky space!

--Text Variables in RIP--

Our Maillink had been offline for about a month, but I don't know if
this problem has been solved.  The reason why Sysops would get junk when
they tried to do text variables under RIPaint, is a problem with
RIPaint, not the Sysop...  This is because RIPaint would escape out the
CTRL-A's in the text variable sequence with backslash-control A, which
MajorBBS tended to hate.  The solution would be to go in to your rip

a great way to draw smoke or explosions in rip is to make a random fill
pattern with grey, then hit alt-w to set your write mode to XOR, then
use filled circles on top of each other!  make a really good effect but
they display slowly.
---
Sent via MailLink, 26-OCT-93, 21:21:48, from:
(BNN)Bulletin News Network - (801) 562-9488
Salt Lake City, UT

Date: Wednesday, October 27, 1993  5:35pm                              /RIP
From: ML@LIB {MBBS: Hulk}                                      Msg#: 393987
  To: ML@GCM {MBBS: Blue Dragon}
  Re: RIP Questions


BD>I'm not sure if I posted this here before, but is so, please forgive
BD>this repeat.  I have to technical questions concerning RIP that I could
BD>use advise on.

BD>First, I have seen a number of RIPped BBS' with a RIP ON/RIP OFF method.
BD>Could someone please tell me how they have implemented this?  I can't
BD>seem to find any method for turning it on or off!  On a related note,
BD>there are references in the .MSG files about enabling an option in the
BD>Account Edit menu so that users can turn their RIP on or off, yet I have
BD>been unable to get it to appear.  What do I have to do to get it to be
BD>in there?

I know that there is a second question, but I can only address the first
one, cuz I have no idea what the second one is about.
to change either rip or ansi, just type /go account (usually) or a
for account edit, then l for language change.
that's it..
it's L
for language..
(just in case you missed it the first time.)
Sent via MailLink, 26-OCT-93, 18:01:16, from:
(LIB)The Liberty BBS - 800-474-1818
Anaheim, CA

Date: Thursday, October 28, 1993  1:08pm                               /RIP
From: ML@OPT {MBBS: Durango}                                   Msg#: 394568
  To: ** ALL **
  Re: Hey..

All this talk about what Rip 2.0 will have, never mind that, when's the
thing coming out?!
---
Sent via MailLink, 27-OCT-93, 12:06:20, from:
(OPT)OptiComm - (416) 921-6366
Toronto, Ontario, CANADA

Date: Thursday, October 28, 1993  1:09pm                               /RIP
From: ML@LIB {MBBS: Hulk}                                      Msg#: 394570
  To: ML@PYL {MBBS: Monolith}
  Re: Amiga

MO>Amiga CAN emulate IBM's, but the software costs money, and is very
MO>slow... Plus, when using software emulation, it only runs in 8088 mode,
MO>and it is my understanding that RipTerm requires a 286+... Besides, why
MO>would WE want to run a PC program?


well, I just thought it might be easier to use what's out there
rather than go out and search for something else.
just a suggestion.
---
Sent via MailLink, 27-OCT-93, 11:59:42, from:
(LIB)The Liberty BBS - 800-474-1818
Anaheim, CA

Date: Thursday, October 28, 1993  1:09pm                               /RIP
From: ML@LIB {MBBS: Hulk}                                      Msg#: 394571
  To: ML@TMB {MBBS: The Prez}
  Re: Things that make you go Hmmmmmm.

TP>Both my logon screen and my special logon message go by so fast they
TP>cant even be read???  I must have done something wrong as they worked
TP>before!

TP>With all this talk of Rip 2.0 does anyone know if it will allow us to
TP>use 256 color images online instead of just 16? or does it just support
TP>16 million colors with only 16 at a time?

16 million colors is 256 colors at a time
64 colors is 16 at a time.
I think.

rip can probably take vga, but it just takes longer to program the
codes.
more colors requires more codes.
---
Sent via MailLink, 27-OCT-93, 12:01:38, from:

Date: Thursday, October 28, 1993  1:09pm                               /RIP
From: ML@LIB {MBBS: Hulk}                                      Msg#: 394573
  To: ML@BNN {MBBS: Bowser}
  Re: Menu Selection based on Security

BO>How possible it is...I've done it.

BO>What you do, is go draw your RIP screen with all the buttons that are
BO>going to be on your screen.

BO>Then you use a text editor to insert the little marker commands before
BO>and after the individual RIPscrip commands.  You should know how to
BO>parse RIPscrip commands onto separate lines - just separate the string
BO>where you see |, and make sure there's a ! on column 0 (beginning of the
BO>line).

BO>Then, BEFORE the RIPscrip command that draws the button on the screen:
BO>With your text editor, put your cursor on the ! of the line you want to
BO>mark.  Hold down your ALT key and type 255 on your numeric keypad.  This
BO>will look like a space but really it's a "sticky-space".  Then type the
BO>letter of the menu select character you want to key it to (such as A).
BO>If it's a letter, capitalize it.

BO>Then go to the NEXT line and put another one of these ALT-255
BO>sticky-spaces at the beginning.  Presto, anything between the sticky
BO>spaces will only appear if the user has access to the menu select option


I thought people just use the /go commands?

doesn't that work better?
---
Sent via MailLink, 27-OCT-93, 12:06:46, from:
(LIB)The Liberty BBS - 800-474-1818
Anaheim, CA

Date: Thursday, October 28, 1993  1:10pm                               /RIP
From: ML@LIB {MBBS: Hulk}                                      Msg#: 394574
  To: ** ALL **
  Re: I have seen a pull down style

menu done in ansi.

can the same thing be done in rip?
something like this:

Files              Teleconference      Forums          Online Games
download           tele forum          select a forum  go to tw2001
upload             chat channel        go to qwk       go to games forum
select an area     adult channel

and behind each option would behind each option would be
a mouse click-a-ble icon. and a /go command to go with it
is it my understanding that the /go commands can be added or
deleted to suite the system's needs?

the pull down menus would look very similar to the top menu bar
of ripterm..
is it possible??
can what I just described be done??
it's been done in ansi with THEDRAW..
---
Sent via MailLink, 27-OCT-93, 12:13:22, from:
(LIB)The Liberty BBS - 800-474-1818
Anaheim, CA

Date: Thursday, October 28, 1993  1:15pm                               /RIP
From: ML@PRO {MBBS: Heater}                                    Msg#: 394592
  To: ** ALL **
  Re: Rip-Graphics

I am thinking of purchasing Ripscript for the Major BBS.  Does this or
does this not allow for on-line viewing of gif's?  I have heard of a
product that does allow on-line graphic viewing.  This is what I wish to
have if possible.  If it does not, please give me some information on a
product that does have this capability.  Also, can the pictures be
smaller so that serveral could be put on a page?  The one I heard of is
supposed to be able to display 256 colors on-line. Neat huh? Thanks!
---
Sent via MailLink, 27-OCT-93, 20:12:46, from:
(PRO) ** ProStar Plus ** - 206-941-0317
Auburn, WA Home of MailLink & MajorNet


Date: Thursday, October 28, 1993  3:09pm                               /RIP
From: ML@ATB {MBBS: Time Lord}                                 Msg#: 394671
  To: ML@DKM {MBBS: Eros}
  Re: Previous message

ER>WHy can't you simply do a file attachment to get past the 16k limit?
ER>---
Because you can't upload files over this net.
---
Sent via MailLink, 27-OCT-93, 11:01:02, from:
(ATB)Atlantis BBS - (408) 377-8510
San Jose, California

Date: Thursday, October 28, 1993  3:09pm                               /RIP
From: ML@ATB {MBBS: Time Lord}                                 Msg#: 394672
  To: ML@LIB {MBBS: Hulk}
  Re: Previous message

HU>ER>WHy can't you simply do a file attachment to get past the 16k limit?
HU>ER>---

HU>you CAN.
HU>---
Not on Majornet you can't. See hulk, you don't know EVERYTHING.
---
Sent via MailLink, 27-OCT-93, 11:02:48, from:
(ATB)Atlantis BBS - (408) 377-8510
San Jose, California

Date: Thursday, October 28, 1993  3:09pm                               /RIP
From: ML@ATB {MBBS: Time Lord}                                 Msg#: 394673
  To: ML@PLX {MBBS: Grape Ape}
  Re: Rip graphics

GA>       Well, it seems That the guy who is doing rip for me, is not doing
GA>it cause he is too busy.  At any rate, I really dont want to pay $200
GA>for the rip ad on.  Is there anyone out there who does rip at a
GA>reasonable price????
GA>---
Tell me what you want, and I will give it a try. Write to me in private
mail though. Tanks. <-- spelled wrong on purpose.
---
Sent via MailLink, 27-OCT-93, 11:03:42, from:
(ATB)Atlantis BBS - (408) 377-8510
San Jose, California

Date: Friday, October 29, 1993  9:03am                                 /RIP
From: ML@PYL {MBBS: David}                                     Msg#: 394943
  To: ML@GCM {MBBS: Blue Dragon}
  Re: Amiga

BD>>and it is my understanding that RipTerm requires a 286+... Besides, why
BD>>would WE want to run a PC program?

BD>Last I heard, MajorBBS hasn't been ported to the Amiga yet.  Perhaps in
BD>there lies your answer?   ;)   (sorry, couldn't resist)


Monolith,
       You'd want to run a PC program so you could use RIPterm and call
BBS' that had RIP graphics. Did you rad the original post.
       MajorBBS is NOT the only BBS software to use RIP graphics and I
have lot's of AMIGA users even though I run a Major BBS. So I don't get
the joke I guess.

       However I have heard rumors that there are RIP comm programs
being developed for both the AMIGA and the MAC.

David
Sysop@PYL
(PYL)The PYLON - (206) 633-2905
Seattle,WA

Date: Friday, October 29, 1993  9:03am                                 /RIP
From: ML@PYL {MBBS: Monolith}                                  Msg#: 394944
  To: ML@TMB {MBBS: The Prez}
  Re: Things that make you go Hmmmmmm.

One thing that people must consider is that having 256 colors will take
TIME... Some people don't want to sit for half an hour waiting for this
AWESOME LOGIN SCREEN... I for one like the logon screen on the BBS I
call now, "Welcome To The Pylon, running MBBS, etc..." Some logins can
take 30 seconds or more on a 14.4, and I think that sucks...
---
Sent via MailLink, 27-OCT-93, 17:18:22, from:
(PYL)The PYLON - (206) 633-2905
Seattle,WA

Date: Friday, October 29, 1993  9:03am                                 /RIP
From: ML@PYL {MBBS: Monolith}                                  Msg#: 394945
  To: ML@GCM {MBBS: Blue Dragon}
  Re: Amiga

 > Last I heard, MajorBBS hasn't been ported to the Amiga yet.  Perhaps
 > there lies your answer?

I don't think it would catch on, even if it were, why pay more for less?
---
Sent via MailLink, 27-OCT-93, 17:23:18, from:
(PYL)The PYLON - (206) 633-2905
Seattle,WA

Date: Friday, October 29, 1993  9:04am                                 /RIP
From: ML@PYL {MBBS: Monolith}                                  Msg#: 394946
  To: David@MailLink
  Re: Amiga

Well, it's not a rumor that there will be Ami RIP terms, I could really
care less about the macs... Schools don't deserve RIP... <G,d,rlh>

Wow! Our school now has Telnet, and they assume that the students don't
know how to use it, too bad they left copies of "how to use Bellnet to
get to internet" lying out on a table... =)
---
Sent via MailLink, 27-OCT-93, 17:25:20, from:
(PYL)The PYLON - (206) 633-2905
Seattle,WA

Date: Friday, October 29, 1993  9:09am                                 /RIP
From: ML@STR {MBBS: Musicman}                                  Msg#: 394965
  To: ML@PLX {MBBS: GRAPE APE}
  Re: Rip graphics

 ͸
 Is there anyone out there who does rip at a
 reasonable price????
 ;

 Depends on what you call readsonable !!
 STR paid a nice price for my screens (which are pretty good).
 Both Prostar and Tessier's have my collection for sale for a fair
 price.
 It contains all the loose RIP screens you need for a BBS including the
 Major CD Jukebox and the all around praised Mail Menu (read the fall
 issue from Major News about TPL).
 If you want prices for loose screens and/or complete RIP for a BBS just
 write Email to Sysop@STR for a fair deal.
 (I still have some spare time in my agenda :-)

Best regards from,

                Ron "the RIPPER" A.J. Hartendorp
  TLX v3.10  .IFF I said you had a beautiful graphic, would you...
---
Sent via MailLink, 28-OCT-93, 19:45:20, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Friday, October 29, 1993  9:09am                                 /RIP
From: ML@STR {MBBS: Musicman}                                  Msg#: 394966
  To: ML@PRO {MBBS: CLEAVER}
  Re: Escape

 ͸
 I want to use the RIP_QUERY command in a file I am writing so that I can
 throw in some sound. But how do I insert an ESC (ASCII 27) into the
 code? There is probably some simple way...but it eludes me.
 ;

Just use any ASCII editor like DOS EDIT or BOX and type the following on
the spot you want to have your Esc.
Hold the [ALT] key and type [2][7] on your numpad then release the [ALT]
key and.....presto, there's your ASCII 27.
This one is free from the European RIP Master <grin>,
Best regards from,

                Ron "the RIPPER" A.J. Hartendorp
  Majornet: Musicman@STR          Internet: Ronhart@sterbbs.nl
---
  TLX v3.10  And I though this was going to be simple....
Sent via MailLink, 28-OCT-93, 19:46:16, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Friday, October 29, 1993  9:09am                                 /RIP
From: ML@STR {MBBS: Musicman}                                  Msg#: 394967
  To: ML@GCM {MBBS: BLUE DRAGON
  Re: RIP Questions

Quoting the highlights from Ml@gcm {mbbs: Blue Dragon :
 ͸
 First, I have seen a number of RIPped BBS' with a RIP ON/RIP OFF method.
 Could someone please tell me how they have implemented this?  I can't

The auto detect for RIP overrules the ACCOUNT settings when a RIP
terminal is used to log in.
However if the user selects ANSI as default language he get's ANSI when
he's telling his comm's software NOT to be in RIP mode or just uses some
comms packet which does noet support RIP.

 I cannot believe that this is so hard to implement, but so far the best
 Ive managed is a button that sends out the HIT $MONSTER$`m string
 ;
Believe me.... it is <grin>
I'm still asking Jeff Reeder for some nice pop-ups that don't need a
users acknowled....but so far all is silent at Telegrafix.
It's is scary but I haven't heard anything from them for over 10 weeks,
so..... perhaps he's too busy debugging the great version 2 from RIP,
with SB support, 256 Colors SVGA, If-Then-Else structures etc.....
(this is all on my great features wanted list !!! So Jeff !!!!).

Best regards from,
                Ron "the RIPPER" A.J. Hartendorp
  Majornet: Musicman@STR          Internet: Ronhart@sterbbs.nl
---
  TLX v3.10  Do you want graphics? NO, and quit asking me!
---
Sent via MailLink, 28-OCT-93, 19:47:18, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Friday, October 29, 1993  9:10am                                 /RIP
From: ML@STR {MBBS: Musicman}                                  Msg#: 394968
  To: ML@LIB {MBBS: HULK}
  Re: Menu Selection based on Security

 ͸
 SY>Will it ever be possible to have buttons appear or disappear based on
 SY>Security.
 
 I would think so. since different users get different menus
 I would imagine that buttons can be manipluated that way also.
 ;

Exactly and it works !!
Take a good look how the ANSI screens handle hidden and/or dimmed menu
entry.
If you look in Hex you'll find a ASCII [255] and the Menu selection
Character Extra in front of the Menu entry.
If you hop into your RIP screen using an ASCII editor you can apply the
same trick in RIP by placing ASCII[255] plus the button character in
front of the RIP line that defines this button, and you configure Major
BBS for hidden menu entries the button only appears for users which hold
the right security keys.
This was another free hint from the European RIP Master, hope you like
it.

Best regards from,

                Ron "the RIPPER" A.J. Hartendorp
Sent via MailLink, 28-OCT-93, 19:48:08, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
Spijkenisse, The Netherlands

Date: Friday, October 29, 1993  9:10am                                 /RIP
From: ML@STR {MBBS: Musicman}                                  Msg#: 394969
  To: ML@TMB {MBBS: THE PREZ}
  Re: Things that make you go Hmmmmmm.

 ͸
 With all this talk of Rip 2.0 does anyone know if it will allow us to
 use 256 color images online instead of just 16? or does it just support
 16 million colors with only 16 at a time?
 ;

My hope is on the first, but I fear for the last option.
It's awfully silent from Telegrafix......
Best regards from,

                Ron "the RIPPER" A.J. Hartendorp
  Majornet: Musicman@STR          Internet: Ronhart@sterbbs.nl
---
  TLX v3.10  /earth is 98% full ... please delete anyone you can.
---
Sent via MailLink, 28-OCT-93, 19:49:04, from:
(STR)STER BBS, The home of Major CD - ++31 1880 40035
