
     3.6b
   - Carrier Loss detection working properly now
   - Found bug that "sometimes" would not save Player info.
   - Found bug that "sometimes" would not save Player Score.
   - Added option for Player to turn off Beeps. thanks ronnie :)
        When player turns off sounds they turn off both local
        and remote beeps, when player turns beeps back on ONLY
        the PLAYERS side is turned on, Sysop has full control
        of LOCAL beeps!

   - Game initialization is faster.

     This version is released as v3.60 on Fiday 12/17/93



     3.6a
     Callers were losing their word lists after re-loging back into
     the game.  The PLAYERS.DAT was also recording the LAST name over 
     and over again whenever a New Player joined the game.  This was
     the MAIN problem concerning the Bug.  If your Players.Dat file
     has Duplicate names in it then please edit this list and remove 
     the duplicates, making SURE that all ODD line numbers contain the 
     Player Name and all the EVEN line numbers contain the Players File 
     number Example:
                              
                   line 1        Jim Samples
                   line 2        J12093868
                   line 3        The Great Mojo
                   line 4        T45875672  
                   etc....       etc....


     OR  if you prefer, just delete this file (Players.Dat), if NOT
     found it WILL be recreated. This file serves a dual purpose, it
     each player a seperate distinguishable filename, and also keeps
     track of how many people play your game.  Just nake NOT to delete
     it in the middle of a game. That is, WAIT until you generate a new
     word or when NO-ONE has played yet before you delete this file.



  
     3.5
     There is a correction in the COMM routine. Those locking their
     Ports at 57600 were experiencing problems of "User Lockout".
     This is now corrected.
